
MAJ 3 : HearthPwn vous propose la nouvelle musique qui arrive avec le nouveau mode de jeu : Bras de Fer
Un nouveau patch vient de faire son apparition sur les serveurs de Blizzard. Il n'est bien-sûr pas encore disponible mais Hearthhead a fait le job de dataminage!
Et la première des nouveautés qui n'a pas été annoncée c'est un dos de carte appelé : Samsung Galaxy Gift

Il est plutôt sympathique et pour l'instant nous n'avons aucune idée sur le "comment le gagner", faudra-t-il jouer une partie sur un terminal de la marque samsung de type galaxy? Est-ce que Blizzard va réaliser ce genre de partenariat avec d'autres fabriquants (apple) ? Des questions sans réponses pour l'instant!
MAJ : HearthPwn nous dévoile ce qu'il va y avoir dans le "Bras de Fer" :
Possible Tavern Brawl Cards
MAJ 2 : Pleins d'images en provenance du patch dataminés par HearthPwn :
New Hero Trays
All the new heroes added in today's patch have their own custom hero trays. Click to expand.
Tavern Brawl Interface
De plus les autres dos de cartes connus sont dans le build, comme le dos Darnassus et ceux des héros alternatifs Magni, Alleria et Medivh!




Ensuite c'est les nouveaux sons qui arrivent avec les nouveaux héros!
Voici tout ce que Hearthhead a dataminé :
Hearthstone Beta Build 9916: Samsung Galaxy, Alleria, Medivh, Magni Card Backs
Time for a new Hearthstone beta build! Here's the data highlights:
Galaxy Gifts: "Galaxy Gifts Card Back"
The newly revealed hero skins Alleria, Magni, Medivh The June 2015 card back, Darnassus, was added as well.
Strings changes
GAMEPLAY.txtGAMEPLAY_AUDIO.txt
Removed GAMEPLAY_BANNER_STARTING_HAND: "Starting Hand" Removed GAMEPLAY_BANNER_SUBTITLE: "Keep or Replace Cards" Removed GAMEPLAY_BANNER_WAITING: "Opponent Still Choosing..." Added GAMEPLAY_CHOOSE_ONE: "Choose One" Added GAMEPLAY_CHOOSE_ONE.COMMENT: "will be displayed for card choices e.g. tracking" Added GAMEPLAY_MULLIGAN_STARTING_HAND: "Starting Hand" Added GAMEPLAY_MULLIGAN_SUBTITLE: "Keep or Replace Cards" Added GAMEPLAY_MULLIGAN_WAITING: "Opponent Still Choosing..."
Added GAMEPLAY_EMOTE_HERO_01A_CONCEDE: "You got me." Added GAMEPLAY_EMOTE_HERO_01A_CONCEDE.AUDIOFILE: "VO_HERO_11_Concede_08.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_FULL_MINIONS: "I have too many minions." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_11_ERROR07_42.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_GENERIC: "I cannot do that." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_11_ERROR12_47.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_HAND_FULL: "My hand is full!" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_11_ERROR06_41.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_I_ATTACKED: "I already attacked." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_11_ERROR04_39.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_11_ERROR05_40.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_MINION_ATTACKED: "That minion already attacked." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_11_ERROR03_38.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_MANA: "I don't have enough Mana." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_11_ERROR02_37.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_WEAPON: "I need a weapon." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_11_ERROR01_36.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_PLAY: "I can't play that." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_PLAY.AUDIOFILE: "VO_HERO_11_ERROR09_44.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_STEALTH: "I can't target Stealthed minions." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_11_ERROR08_43.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TARGET: "That's not a valid target." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TARGET.AUDIOFILE: "VO_HERO_11_ERROR10_45.wav" Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TAUNT: "I must attack the minion with Taunt." Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_11_ERROR11_46.wav" Added GAMEPLAY_EMOTE_HERO_01A_GOOD_GAME: "Good game." Added GAMEPLAY_EMOTE_HERO_01A_GOOD_GAME.AUDIOFILE: "VO_HERO_11_GG_16.wav" Added GAMEPLAY_EMOTE_HERO_01A_GREETINGS: "Hello there." Added GAMEPLAY_EMOTE_HERO_01A_GREETINGS.AUDIOFILE: "VO_HERO_11_Greetings_01.wav" Added GAMEPLAY_EMOTE_HERO_01A_LOW_CARDS: "I'm almost out of cards." Added GAMEPLAY_EMOTE_HERO_01A_LOW_CARDS.AUDIOFILE: "VO_HERO_11_LowCards_34.wav" Added GAMEPLAY_EMOTE_HERO_01A_MIRROR_START: "Yeah! Khaz Modan!" Added GAMEPLAY_EMOTE_HERO_01A_MIRROR_START.AUDIOFILE: "VO_HERO_11_MIRROR_START_11.wav" Added GAMEPLAY_EMOTE_HERO_01A_NO_CARDS: "I'm out of cards!" Added GAMEPLAY_EMOTE_HERO_01A_NO_CARDS.AUDIOFILE: "VO_HERO_11_NoCards_35.wav" Added GAMEPLAY_EMOTE_HERO_01A_OOPS: "That's not right." Added GAMEPLAY_EMOTE_HERO_01A_OOPS.AUDIOFILE: "VO_HERO_11_Oops_04.wav" Added GAMEPLAY_EMOTE_HERO_01A_SORRY: "I'm so sorry friend." Added GAMEPLAY_EMOTE_HERO_01A_SORRY.AUDIOFILE: "VO_HERO_11_Sorry_07.wav" Added GAMEPLAY_EMOTE_HERO_01A_START: "For Khaz Modan!" Added GAMEPLAY_EMOTE_HERO_01A_START.AUDIOFILE: "VO_HERO_11_Start_10.wav" Added GAMEPLAY_EMOTE_HERO_01A_THANKS: "Thank you!" Added GAMEPLAY_EMOTE_HERO_01A_THANKS.AUDIOFILE: "VO_HERO_11_Thanks_06.wav" Added GAMEPLAY_EMOTE_HERO_01A_THINK1: "Hmm..." Added GAMEPLAY_EMOTE_HERO_01A_THINK1.AUDIOFILE: "VO_HERO_11_Thinking1_13.wav" Added GAMEPLAY_EMOTE_HERO_01A_THINK2: "Maybe... No, no, no, no..." Added GAMEPLAY_EMOTE_HERO_01A_THINK2.AUDIOFILE: "VO_HERO_11_Thinking2_14.wav" Added GAMEPLAY_EMOTE_HERO_01A_THINK3: "So many choices..." Added GAMEPLAY_EMOTE_HERO_01A_THINK3.AUDIOFILE: "VO_HERO_11_Thinking3_15.wav" Added GAMEPLAY_EMOTE_HERO_01A_THREATEN: "Feel the fury of the mountain!" Added GAMEPLAY_EMOTE_HERO_01A_THREATEN.AUDIOFILE: "VO_HERO_11_Threaten_05.wav" Added GAMEPLAY_EMOTE_HERO_01A_TIMER: "I gotta move!" Added GAMEPLAY_EMOTE_HERO_01A_TIMER.AUDIOFILE: "VO_HERO_11_Time_12.wav" Added GAMEPLAY_EMOTE_HERO_01A_WELL_PLAYED: "Well played." Added GAMEPLAY_EMOTE_HERO_01A_WELL_PLAYED.AUDIOFILE: "VO_HERO_11_Well_Played_03.wav" Added GAMEPLAY_EMOTE_HERO_05A_CONCEDE: "Masterful. I concede." Added GAMEPLAY_EMOTE_HERO_05A_CONCEDE.AUDIOFILE: "VO_HERO_14_Concede_08.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_FULL_MINIONS: "I have too many minions." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_14_ERROR07_42.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_GENERIC: "I cannot do that." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_14_ERROR12_47.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_HAND_FULL: "My hand is full!" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_14_ERROR06_41.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_I_ATTACKED: "I already attacked." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_14_ERROR04_39.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_14_ERROR05_40.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_MINION_ATTACKED: "That minion already attacked." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_14_ERROR03_38.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_MANA: "I don't have enough Mana." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_14_ERROR02_37.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_WEAPON: "I need a weapon." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_14_ERROR01_36.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_PLAY: "I can't play that." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_PLAY.AUDIOFILE: "VO_HERO_14_ERROR09_44.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_STEALTH: "I can't target Stealthed minions." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_14_ERROR08_43.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TARGET: "That's not a valid target." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TARGET.AUDIOFILE: "VO_HERO_14_ERROR10_45.wav" Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TAUNT: "I must attack the minion with Taunt." Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_14_ERROR11_46.wav" Added GAMEPLAY_EMOTE_HERO_05A_GOOD_GAME: "Good game." Added GAMEPLAY_EMOTE_HERO_05A_GOOD_GAME.AUDIOFILE: "VO_HERO_14_GG_16_ALT1.wav" Added GAMEPLAY_EMOTE_HERO_05A_GREETINGS: "Hello, wanderer." Added GAMEPLAY_EMOTE_HERO_05A_GREETINGS.AUDIOFILE: "VO_HERO_14_Greetings_01.wav" Added GAMEPLAY_EMOTE_HERO_05A_LOW_CARDS: "I'm almost out of cards." Added GAMEPLAY_EMOTE_HERO_05A_LOW_CARDS.AUDIOFILE: "VO_HERO_14_LowCards_34.wav" Added GAMEPLAY_EMOTE_HERO_05A_MIRROR_START: "I never tremble." Added GAMEPLAY_EMOTE_HERO_05A_MIRROR_START.AUDIOFILE: "VO_HERO_14_MIRROR_START_11.wav" Added GAMEPLAY_EMOTE_HERO_05A_NO_CARDS: "I'm out of cards!" Added GAMEPLAY_EMOTE_HERO_05A_NO_CARDS.AUDIOFILE: "VO_HERO_14_NoCards_35.wav" Added GAMEPLAY_EMOTE_HERO_05A_OOPS: "A mistake." Added GAMEPLAY_EMOTE_HERO_05A_OOPS.AUDIOFILE: "VO_HERO_14_Oops_04.wav" Added GAMEPLAY_EMOTE_HERO_05A_SORRY: "My regrets." Added GAMEPLAY_EMOTE_HERO_05A_SORRY.AUDIOFILE: "VO_HERO_14_Sorry_07.wav" Added GAMEPLAY_EMOTE_HERO_05A_START: "Tremble before the might of the elves!" Added GAMEPLAY_EMOTE_HERO_05A_START.AUDIOFILE: "VO_HERO_14_Start_10.wav" Added GAMEPLAY_EMOTE_HERO_05A_THANKS: "Thanks." Added GAMEPLAY_EMOTE_HERO_05A_THANKS.AUDIOFILE: "VO_HERO_14_Thanks_06.wav" Added GAMEPLAY_EMOTE_HERO_05A_THINK1: "Hmm..." Added GAMEPLAY_EMOTE_HERO_05A_THINK1.AUDIOFILE: "VO_HERO_14_Thinking1_13.wav" Added GAMEPLAY_EMOTE_HERO_05A_THINK2: "Who to shoot..." Added GAMEPLAY_EMOTE_HERO_05A_THINK2.AUDIOFILE: "VO_HERO_14_Thinking2_14.wav" Added GAMEPLAY_EMOTE_HERO_05A_THINK3: "What to do..." Added GAMEPLAY_EMOTE_HERO_05A_THINK3.AUDIOFILE: "VO_HERO_14_Thinking3_15.wav" Added GAMEPLAY_EMOTE_HERO_05A_THREATEN: "My revenge will be swift!" Added GAMEPLAY_EMOTE_HERO_05A_THREATEN.AUDIOFILE: "VO_HERO_14_Threaten_05.wav" Added GAMEPLAY_EMOTE_HERO_05A_TIMER: "Move. Now!" Added GAMEPLAY_EMOTE_HERO_05A_TIMER.AUDIOFILE: "VO_HERO_14_Time_12.wav" Added GAMEPLAY_EMOTE_HERO_05A_WELL_PLAYED: "Well played." Added GAMEPLAY_EMOTE_HERO_05A_WELL_PLAYED.AUDIOFILE: "VO_HERO_14_Well_Played_03.wav" Added GAMEPLAY_EMOTE_HERO_08A_CONCEDE: "Checkmate. Well done." Added GAMEPLAY_EMOTE_HERO_08A_CONCEDE.AUDIOFILE: "VO_HERO_12_Concede_08.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_FULL_MINIONS: "I have too many minions!" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_12_ERROR07_42.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_GENERIC: "I cannot do that." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_12_ERROR12_47.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_HAND_FULL: "My hand is full!" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_12_ERROR06_41.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_I_ATTACKED: "I already attacked." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_12_ERROR04_39.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_12_ERROR05_40.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_MINION_ATTACKED: "That minion already attacked." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_12_ERROR03_38.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_MANA: "I don't have enough Mana." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_12_ERROR02_37.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_WEAPON: "I need a weapon." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_12_ERROR01_36.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_PLAY: "I can't play that." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_PLAY.AUDIOFILE: "VO_HERO_12_ERROR09_44.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_STEALTH: "I can't target Stealthed minions." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_12_ERROR08_43.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TARGET: "That's not a valid target." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TARGET.AUDIOFILE: "VO_HERO_12_ERROR10_45.wav" Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TAUNT: "I must attack the minion with Taunt." Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_12_ERROR11_46.wav" Added GAMEPLAY_EMOTE_HERO_08A_GOOD_GAME: "Good game." Added GAMEPLAY_EMOTE_HERO_08A_GOOD_GAME.AUDIOFILE: "VO_HERO_12_GG_16.wav" Added GAMEPLAY_EMOTE_HERO_08A_GREETINGS: "Ah. Hello there." Added GAMEPLAY_EMOTE_HERO_08A_GREETINGS.AUDIOFILE: "VO_HERO_12_Greetings_01.wav" Added GAMEPLAY_EMOTE_HERO_08A_LOW_CARDS: "I'm almost out of cards." Added GAMEPLAY_EMOTE_HERO_08A_LOW_CARDS.AUDIOFILE: "VO_HERO_12_LowCards_34.wav" Added GAMEPLAY_EMOTE_HERO_08A_MIRROR_START: "Oh, they already have." Added GAMEPLAY_EMOTE_HERO_08A_MIRROR_START.AUDIOFILE: "VO_HERO_12_MIRROR_START_11.wav" Added GAMEPLAY_EMOTE_HERO_08A_NO_CARDS: "I'm out of cards!" Added GAMEPLAY_EMOTE_HERO_08A_NO_CARDS.AUDIOFILE: "VO_HERO_12_NoCards_35.wav" Added GAMEPLAY_EMOTE_HERO_08A_OOPS: "That was folly." Added GAMEPLAY_EMOTE_HERO_08A_OOPS.AUDIOFILE: "VO_HERO_12_Oops_04.wav" Added GAMEPLAY_EMOTE_HERO_08A_SORRY: "My sincerest apologies." Added GAMEPLAY_EMOTE_HERO_08A_SORRY.AUDIOFILE: "VO_HERO_12_Sorry_07.wav" Added GAMEPLAY_EMOTE_HERO_08A_START: "Let the games begin." Added GAMEPLAY_EMOTE_HERO_08A_START.AUDIOFILE: "VO_HERO_12_Start_10.wav" Added GAMEPLAY_EMOTE_HERO_08A_THANKS: "I appreciate that." Added GAMEPLAY_EMOTE_HERO_08A_THANKS.AUDIOFILE: "VO_HERO_12_Thanks_06.wav" Added GAMEPLAY_EMOTE_HERO_08A_THINK1: "Hmm..." Added GAMEPLAY_EMOTE_HERO_08A_THINK1.AUDIOFILE: "VO_HERO_12_Thinking1_13.wav" Added GAMEPLAY_EMOTE_HERO_08A_THINK2: "Interesting..." Added GAMEPLAY_EMOTE_HERO_08A_THINK2.AUDIOFILE: "VO_HERO_12_Thinking2_14.wav" Added GAMEPLAY_EMOTE_HERO_08A_THINK3: "Perhaps..." Added GAMEPLAY_EMOTE_HERO_08A_THINK3.AUDIOFILE: "VO_HERO_12_Thinking3_15.wav" Added GAMEPLAY_EMOTE_HERO_08A_THREATEN: "Nothing can stop me. Nothing!" Added GAMEPLAY_EMOTE_HERO_08A_THREATEN.AUDIOFILE: "VO_HERO_12_Threaten_05.wav" Added GAMEPLAY_EMOTE_HERO_08A_TIMER: "I must not get complacent!" Added GAMEPLAY_EMOTE_HERO_08A_TIMER.AUDIOFILE: "VO_HERO_12_Time_12.wav" Added GAMEPLAY_EMOTE_HERO_08A_WELL_PLAYED: "Well played." Added GAMEPLAY_EMOTE_HERO_08A_WELL_PLAYED.AUDIOFILE: "VO_HERO_12_Well_Played_03.wav" Added VO_BRM_027h_Emote_Start: "I will have my revenge, Dragon!" Added VO_BRM_027h_Emote_Start.AUDIOFILE: "VO_BRM_027h_Emote_Start" Added VO_TBA01_4__Concede: "*Growl*" Added VO_TBA01_4__Concede.AUDIOFILE: "VO_TBA01_4__Concede" Added VO_TBA01_4__Error_Full_Minions: "*Growl*" Added VO_TBA01_4__Error_Full_Minions.AUDIOFILE: "VO_TBA01_4__Error_Full_Minions" Added VO_TBA01_4__Error_Generic: "*Growl*" Added VO_TBA01_4__Error_Generic.AUDIOFILE: "VO_TBA01_4__Error_Generic" Added VO_TBA01_4__Error_Hand_Full: "*Growl*" Added VO_TBA01_4__Error_Hand_Full.AUDIOFILE: "VO_TBA01_4__Error_Hand_Full" Added VO_TBA01_4__Error_I_Attacked: "*Growl*" Added VO_TBA01_4__Error_I_Attacked.AUDIOFILE: "VO_TBA01_4__Error_I_Attacked" Added VO_TBA01_4__Error_Just_Played: "*Growl*" Added VO_TBA01_4__Error_Just_Played.AUDIOFILE: "VO_TBA01_4__Error_Just_Played" Added VO_TBA01_4__Error_Minion_Attacked: "*Growl*" Added VO_TBA01_4__Error_Minion_Attacked.AUDIOFILE: "VO_TBA01_4__Error_Minion_Attacked" Added VO_TBA01_4__Error_Need_Mana: "*Growl*" Added VO_TBA01_4__Error_Need_Mana.AUDIOFILE: "VO_TBA01_4__Error_Need_Mana" Added VO_TBA01_4__Error_Need_Weapon: "*Growl*" Added VO_TBA01_4__Error_Need_Weapon.AUDIOFILE: "VO_TBA01_4__Error_Need_Weapon" Added VO_TBA01_4__Error_Play: "*Growl*" Added VO_TBA01_4__Error_Play.AUDIOFILE: "VO_TBA01_4__Error_Play" Added VO_TBA01_4__Error_Stealth: "*Growl*" Added VO_TBA01_4__Error_Stealth.AUDIOFILE: "VO_TBA01_4__Error_Stealth" Added VO_TBA01_4__Good_Game: "*Growl*" Added VO_TBA01_4__Good_Game.AUDIOFILE: "VO_TBA01_4__Good_Game" Added VO_TBA01_4__Greetings: "Let the games, Begin!" Added VO_TBA01_4__Greetings.AUDIOFILE: "VO_TBA01_4__Greetings" Added VO_TBA01_4__Low_Cards: "*Growl*" Added VO_TBA01_4__Low_Cards.AUDIOFILE: "VO_TBA01_4__Low_Cards" Added VO_TBA01_4__No_Cards: "*Growl*" Added VO_TBA01_4__No_Cards.AUDIOFILE: "VO_TBA01_4__No_Cards" Added VO_TBA01_4__Oops: "Oops." Added VO_TBA01_4__Oops.AUDIOFILE: "VO_TBA01_4__Oops" Added VO_TBA01_4__Sorry: "Sorry." Added VO_TBA01_4__Sorry.AUDIOFILE: "VO_TBA01_4__Sorry" Added VO_TBA01_4__Start: "I am the master here!" Added VO_TBA01_4__Start.AUDIOFILE: "VO_TBA01_4__Start" Added VO_TBA01_4__Thanks: "Thanks." Added VO_TBA01_4__Thanks.AUDIOFILE: "VO_TBA01_4__Thanks" Added VO_TBA01_4__Threaten: "Behold! The true power of NEFARIAN!" Added VO_TBA01_4__Threaten.AUDIOFILE: "VO_TBA01_4__Threaten" Added VO_TBA01_4__Timer: "*Growl*" Added VO_TBA01_4__Timer.AUDIOFILE: "VO_TBA01_4__Timer" Added VO_TBA01_4__Well_Played: "Well Played." Added VO_TBA01_4__Well_Played.AUDIOFILE: "VO_TBA01_4__Well_Played"
Mais il y aussi HearthPwn qui se lance dans le dataminage et cette fois c'est les portraits des nouveaux héros qui arrivent !