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Dataminage : Patch 9166 avec des nouveaux dos de cartes!
par le Vendredi 12 Juin 2015 à 21:15

 

MAJ 3 : HearthPwn vous propose la nouvelle musique qui arrive avec le nouveau mode de jeu : Bras de Fer

 

 

Un nouveau patch vient de faire son apparition sur les serveurs de Blizzard. Il n'est bien-sûr pas encore disponible mais Hearthhead a fait le job de dataminage!

Et la première des nouveautés qui n'a pas été annoncée c'est un dos de carte appelé : Samsung Galaxy Gift

 

 

Il est plutôt sympathique et pour l'instant nous n'avons aucune idée sur le "comment le gagner", faudra-t-il jouer une partie sur un terminal de la marque samsung de type galaxy? Est-ce que Blizzard va réaliser ce genre de partenariat avec d'autres fabriquants (apple) ? Des questions sans réponses pour l'instant!

 

MAJ : HearthPwn nous dévoile ce qu'il va y avoir dans le "Bras de Fer" :

 

Possible Tavern Brawl Cards

Quote from

All Classes Ability

Hero

Hero Power

  • Molten Rage (New) Hero Power
  • Summon a 5/1 Magma Rager. Type: Hero Power Set: BRAWL2 Cost: 2
  • Wild Magic (New) Hero Power
  • Add a random spell from any class into your hand. It costs (0). Type: Hero Power Set: BRAWL2 Cost: 2

Minion

  • Atramedes (New) Whenever your opponent plays a card, gain +2 Attack. Type: Minion Set: BRAWL2 Race: Dragon Cost: 4 Attack: 2 Health: 8
  • Becca Abel (New) Whenever you draw a card, make it Golden. Type: Minion Set: CREDITS Cost: 2 Attack: 2 Health: 2
  • Beomki Hong (New) Taunt. Friendly minions can’t be Frozen. Type: Minion Set: CREDITS Cost: 4 Attack: 6 Health: 3
  • Brian Birmingham (New) Choose One - Restore a Mech to full Health; or Give a Designer Windfury. Type: Minion Set: CREDITS Cost: 3 Attack: 4 Health: 2
  • Bryan Chang (New) Foodie: Make all minions edible. Type: Minion Set: CREDITS Cost: 1 Attack: 1 Health: 3
  • Cameron Chrisman (New) While this is in your hand, Golden cards cost (1) less. Type: Minion Set: CREDITS Cost: 3 Attack: 3 Health: 3
  • Christopher Yim (New) Battlecry: Your emotes are now spoken in "Radio Voice". Type: Minion Set: CREDITS Cost: 4 Attack: 6 Health: 5
  • Core Hound Pup (New) At the end of each turn, summon all Core Hound Pups that died this turn. Type: Minion Set: BRAWL2 Race: Beast Cost: 3 Attack: 2 Health: 4
  • Coren Direbrew (New) Always wins Brawls.
  • Battlecry: Add a Brawl to your hand. Type: Minion Set: BRAWL2 Cost: 4 Attack: 4 Health: 8
  • Dean Ayala (New) You can't lose stars while this is in your deck. Type: Minion Set: CREDITS Cost: 7 Attack: 7 Health: 5
  • Dragonkin Hatcher (New) Battlecry Summon two 2/2 Whelps. Type: Minion Set: BRAWL2 Race: Dragon Cost: 5 Attack: 4 Health: 6
  • Drakonid Slayer (New) Also damages the minions next to whomever he attacks. Type: Minion Set: BRAWL2 Race: Dragon Cost: 6 Attack: 6 Health: 6
  • Elizabeth Cho (New) Battlecry: Add Echo of Medivh and Echoing Ooze to your hand. Type: Minion Set: CREDITS Cost: 4 Attack: 2 Health: 4
  • Eric Del Priore (New) Has Taunt if it's 3 AM. Type: Minion Set: CREDITS Cost: 3 Attack: 1 Health: 6
  • Garr (New) Whenever this minion takes damage, summon a 2/3 Elemental with Taunt. Type: Minion Set: BRAWL2 Cost: 5 Attack: 4 Health: 8
  • Golemagg (New) Costs (1) less for each damage your hero has taken. Type: Minion Set: BRAWL2 Cost: 50 Attack: 20 Health: 20
  • Henry Ho (New) Battlecry: Spectate your opponent's hand. Type: Minion Set: CREDITS Cost: 3 Attack: 3 Health: 4
  • He-Rim Woo (New) Choose One - Punch an arm; Offer a treat; or Give a big hug. Type: Minion Set: CREDITS Cost: 4 Attack: 4 Health: 3
  • High Justice Grimstone (New) At the start of your turn, summon a Legendary minion. Type: Minion Set: BRAWL2 Cost: 3 Attack: 4 Health: 5
  • Jason MacAllister (New) He's a real stand-up guy. Type: Minion Set: CREDITS Cost: 5 Attack: 6 Health: 5
  • JC Park (New) Battlecry: Add a new platform for Hearthstone. Type: Minion Set: CREDITS Cost: 7 Attack: 2 Health: 4
  • Jeremy Cranford (New) When the game starts, this card climbs to the top of the deck. Type: Minion Set: CREDITS Cost: 4 Attack: 5 Health: 4
  • Jerry Mascho (New) At the start of your turn, deal 1 damage. If this card is golden, deal 1 damage at the end of your turn instead. THIS IS A HAN SOLO JOKE. Type: Minion Set: CREDITS Cost: 2 Attack: 3 Health: 2
  • Jomaro Kindred (New) Battlecry: TAKE any cards from your opponent's hand that they don't want. Type: Minion Set: CREDITS Cost: 6 Attack: 7 Health: 6
  • Jon Bankard (New) 50% chance to be 100% right. Type: Minion Set: CREDITS Cost: 5 Attack: 5 Health: 5
  • Jonas Laster (New) Whenever a Silenced minion dies, gain +1/+1. Type: Minion Set: CREDITS Cost: 6 Attack: 6 Health: 6
  • Keith Landes (New) At the start of your turn, get -2 Health due to hunger. Type: Minion Set: CREDITS Cost: 2 Attack: 2 Health: 6
  • Living Lava (New) Taunt Type: Minion Set: BRAWL2 Cost: 2 Attack: 6 Health: 6
  • Lorewalker Cho Whenever a player casts a spell, put a copy into the other player’s player’s hand. Type: Minion Set: Expert Faction: Neutral Cost: 2 Health: 4
  • Lucifron (New) Battlecry: Cast Corruption on all other minions. Type: Minion Set: BRAWL2 Cost: 4 Attack: 4 Health: 7
  • Max Ma (New) Can only be played on a mobile device. Type: Minion Set: CREDITS Cost: 3 Attack: 6 Health: 3
  • Max McCall (New) Your emotes have no cooldown and can't be squelched. Type: Minion Set: CREDITS Cost: 4 Attack: 9 Health: 2
  • Mike Donais (New) Battlecry: Replace all minions in the battlefield, in both hands, and in both decks with random minions. Type: Minion Set: CREDITS Cost: 6 Attack: 4 Health: 8
  • Moira Bronzebeard (New) DeathrattleSummon Emperor Thaurissan. Type: Minion Set: BRAWL2 Cost: 3 Attack: 4 Health: 3
  • Murloc Type: Minion Set: Promo Race: Murloc Cost: 1 Attack: 1 Health: 1 Attack: 1 Health: 1
  • Razorgore (New) At the start of your turn, give your minions +3 Attack. Type: Minion Set: BRAWL2 Race: Dragon Cost: 6 Attack: 4 Health: 12
  • Ricardo Robaina (New) BattlecrySummon three 1/1 Chinchillas. Type: Minion Set: CREDITS Cost: 4 Attack: 3 Health: 4
  • Robin Fredericksen (New) Battlecry: If you have no other Erics on the battlefield, rename this card to "Eric". Type: Minion Set: CREDITS Cost: 4 Attack: 4 Health: 4
  • Rock Elemental (New) Taunt Type: Minion Set: BRAWL2 Cost: 2 Attack: 2 Health: 3
  • Ryan Chew (New) Chews One - Sing karaoke; or Leave on time and tell everyone about it. Type: Minion Set: CREDITS Cost: 2 Attack: 2 Health: 3
  • Seyil Yoon (New) Battlecry: Add 3 Sprints and a Marathon to your hand. Type: Minion Set: CREDITS Cost: 5 Attack: 2 Health: 9
  • Son of the Flame (New) Battlecry: Deal 6 damage. Type: Minion Set: BRAWL2 Cost: 3 Attack: 6 Health: 3
  • Tim Erskine (New) Whenever this minion destroys another minion, draw a card. Type: Minion Set: CREDITS Cost: 4 Attack: 3 Health: 5
  • Vaelastrasz (New) Your cards cost (3) less. Type: Minion Set: BRAWL2 Race: Dragon Cost: 6 Attack: 7 Health: 7
  • Walter Kong (New) Battlecry: Deal 1 damage to each of 2 strategic targets. Type: Minion Set: CREDITS Cost: 4 Attack: 3 Health: 2
  • Whirling Ash (New) Windfury Type: Minion Set: BRAWL2 Cost: 2 Attack: 4 Health: 5

Weapon

  • Sulfuras (New) Deathrattle: Your Hero Power becomes 'Deal 8 damage to a random enemy'. Type: Weapon Set: BRAWL2 Cost: 2 Attack: 2 Health: 6

Hunter Hero

Hero Power

  • Steady Shot (New) Hero Power Deal 2 damage to the enemy hero. Type: Hero Power Set: BRAWL1 Class: Hunter Cost: 2

Minion

  • Leokk Other friendly Your other minions have +1 Attack. Type: Minion Set: Basic Class: Hunter Race: Beast Cost: 3 Attack: 2 Health: 4

Mage Hero

  • Medivh (New) Type: Hero Set: BRAWL1 Class: Mage Health: 30

Hero Power

  • Fireblast (New) Hero Power Deal 1 damage. Type: Hero Power Set: BRAWL1 Class: Mage Cost: 2

Paladin Hero Power

  • Reinforce (New) Hero Power Summon a 1/1 Silver Hand Recruit. Type: Hero Power Set: BRAWL1 Class: Paladin Cost: 2

Rogue Minion

  • Ryan Masterson (New) Battlecry: Cast copies of Backstab, Cold Blood, and Eviscerate. (targets chosen randomly). Type: Minion Set: CREDITS Class: Rogue Cost: 4 Attack: 7 Health: 2

Warlock Ability

  • Demonfire Deal 2 damage to a minion. If it’s it’s a friendly Demon, give it +2/+2 instead. Type: Ability Set: Expert Class: Warlock Faction: Neutral Cost: 2

Warrior Hero

Hero Power

  • Armor Up! (New) Hero Power Gain 2 Armor. Type: Hero Power Set: BRAWL1 Class: Warrior Cost: 2
  •  

 

MAJ 2 : Pleins d'images en provenance du patch dataminés par HearthPwn :

 

New Hero Trays

All the new heroes added in today's patch have their own custom hero trays. Click to expand.

    


Tavern Brawl Interface

      

      

      

      

    


 

De plus les autres dos de cartes connus sont dans le build, comme le dos Darnassus et ceux des héros alternatifs Magni, Alleria et Medivh!

 

 

Ensuite c'est les nouveaux sons qui arrivent avec les nouveaux héros!

Voici tout ce que Hearthhead a dataminé :

 

Hearthstone Beta Build 9916: Samsung Galaxy, Alleria, Medivh, Magni Card Backs

 
 
Time for a new Hearthstone beta build! Here's the data highlights:
  • Galaxy Gifts: "Galaxy Gifts Card Back"
     
    alaxy.png


    The newly revealed hero skins AlleriaMagniMedivh The June 2015 card back, Darnassus, was added as well.
     

    Strings changes

    GAMEPLAY.txt
    • Removed GAMEPLAY_BANNER_STARTING_HAND: "Starting Hand"
    • Removed GAMEPLAY_BANNER_SUBTITLE: "Keep or Replace Cards"
    • Removed GAMEPLAY_BANNER_WAITING: "Opponent Still Choosing..."
    • Added GAMEPLAY_CHOOSE_ONE: "Choose One"
    • Added GAMEPLAY_CHOOSE_ONE.COMMENT: "will be displayed for card choices e.g. tracking"
    • Added GAMEPLAY_MULLIGAN_STARTING_HAND: "Starting Hand"
    • Added GAMEPLAY_MULLIGAN_SUBTITLE: "Keep or Replace Cards"
    • Added GAMEPLAY_MULLIGAN_WAITING: "Opponent Still Choosing..."
    GAMEPLAY_AUDIO.txt
    • Added GAMEPLAY_EMOTE_HERO_01A_CONCEDE: "You got me."
    • Added GAMEPLAY_EMOTE_HERO_01A_CONCEDE.AUDIOFILE: "VO_HERO_11_Concede_08.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_FULL_MINIONS: "I have too many minions."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_11_ERROR07_42.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_GENERIC: "I cannot do that."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_11_ERROR12_47.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_HAND_FULL: "My hand is full!"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_11_ERROR06_41.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_I_ATTACKED: "I already attacked."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_11_ERROR04_39.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_11_ERROR05_40.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_MINION_ATTACKED: "That minion already attacked."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_11_ERROR03_38.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_MANA: "I don't have enough Mana."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_11_ERROR02_37.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_WEAPON: "I need a weapon."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_11_ERROR01_36.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_PLAY: "I can't play that."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_PLAY.AUDIOFILE: "VO_HERO_11_ERROR09_44.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_STEALTH: "I can't target Stealthed minions."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_11_ERROR08_43.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TARGET: "That's not a valid target."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TARGET.AUDIOFILE: "VO_HERO_11_ERROR10_45.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TAUNT: "I must attack the minion with Taunt."
    • Added GAMEPLAY_EMOTE_HERO_01A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_11_ERROR11_46.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_GOOD_GAME: "Good game."
    • Added GAMEPLAY_EMOTE_HERO_01A_GOOD_GAME.AUDIOFILE: "VO_HERO_11_GG_16.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_GREETINGS: "Hello there."
    • Added GAMEPLAY_EMOTE_HERO_01A_GREETINGS.AUDIOFILE: "VO_HERO_11_Greetings_01.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_LOW_CARDS: "I'm almost out of cards."
    • Added GAMEPLAY_EMOTE_HERO_01A_LOW_CARDS.AUDIOFILE: "VO_HERO_11_LowCards_34.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_MIRROR_START: "Yeah! Khaz Modan!"
    • Added GAMEPLAY_EMOTE_HERO_01A_MIRROR_START.AUDIOFILE: "VO_HERO_11_MIRROR_START_11.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_NO_CARDS: "I'm out of cards!"
    • Added GAMEPLAY_EMOTE_HERO_01A_NO_CARDS.AUDIOFILE: "VO_HERO_11_NoCards_35.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_OOPS: "That's not right."
    • Added GAMEPLAY_EMOTE_HERO_01A_OOPS.AUDIOFILE: "VO_HERO_11_Oops_04.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_SORRY: "I'm so sorry friend."
    • Added GAMEPLAY_EMOTE_HERO_01A_SORRY.AUDIOFILE: "VO_HERO_11_Sorry_07.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_START: "For Khaz Modan!"
    • Added GAMEPLAY_EMOTE_HERO_01A_START.AUDIOFILE: "VO_HERO_11_Start_10.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_THANKS: "Thank you!"
    • Added GAMEPLAY_EMOTE_HERO_01A_THANKS.AUDIOFILE: "VO_HERO_11_Thanks_06.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK1: "Hmm..."
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK1.AUDIOFILE: "VO_HERO_11_Thinking1_13.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK2: "Maybe... No, no, no, no..."
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK2.AUDIOFILE: "VO_HERO_11_Thinking2_14.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK3: "So many choices..."
    • Added GAMEPLAY_EMOTE_HERO_01A_THINK3.AUDIOFILE: "VO_HERO_11_Thinking3_15.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_THREATEN: "Feel the fury of the mountain!"
    • Added GAMEPLAY_EMOTE_HERO_01A_THREATEN.AUDIOFILE: "VO_HERO_11_Threaten_05.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_TIMER: "I gotta move!"
    • Added GAMEPLAY_EMOTE_HERO_01A_TIMER.AUDIOFILE: "VO_HERO_11_Time_12.wav"
    • Added GAMEPLAY_EMOTE_HERO_01A_WELL_PLAYED: "Well played."
    • Added GAMEPLAY_EMOTE_HERO_01A_WELL_PLAYED.AUDIOFILE: "VO_HERO_11_Well_Played_03.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_CONCEDE: "Masterful. I concede."
    • Added GAMEPLAY_EMOTE_HERO_05A_CONCEDE.AUDIOFILE: "VO_HERO_14_Concede_08.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_FULL_MINIONS: "I have too many minions."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_14_ERROR07_42.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_GENERIC: "I cannot do that."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_14_ERROR12_47.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_HAND_FULL: "My hand is full!"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_14_ERROR06_41.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_I_ATTACKED: "I already attacked."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_14_ERROR04_39.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_14_ERROR05_40.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_MINION_ATTACKED: "That minion already attacked."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_14_ERROR03_38.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_MANA: "I don't have enough Mana."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_14_ERROR02_37.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_WEAPON: "I need a weapon."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_14_ERROR01_36.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_PLAY: "I can't play that."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_PLAY.AUDIOFILE: "VO_HERO_14_ERROR09_44.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_STEALTH: "I can't target Stealthed minions."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_14_ERROR08_43.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TARGET: "That's not a valid target."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TARGET.AUDIOFILE: "VO_HERO_14_ERROR10_45.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TAUNT: "I must attack the minion with Taunt."
    • Added GAMEPLAY_EMOTE_HERO_05A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_14_ERROR11_46.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_GOOD_GAME: "Good game."
    • Added GAMEPLAY_EMOTE_HERO_05A_GOOD_GAME.AUDIOFILE: "VO_HERO_14_GG_16_ALT1.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_GREETINGS: "Hello, wanderer."
    • Added GAMEPLAY_EMOTE_HERO_05A_GREETINGS.AUDIOFILE: "VO_HERO_14_Greetings_01.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_LOW_CARDS: "I'm almost out of cards."
    • Added GAMEPLAY_EMOTE_HERO_05A_LOW_CARDS.AUDIOFILE: "VO_HERO_14_LowCards_34.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_MIRROR_START: "I never tremble."
    • Added GAMEPLAY_EMOTE_HERO_05A_MIRROR_START.AUDIOFILE: "VO_HERO_14_MIRROR_START_11.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_NO_CARDS: "I'm out of cards!"
    • Added GAMEPLAY_EMOTE_HERO_05A_NO_CARDS.AUDIOFILE: "VO_HERO_14_NoCards_35.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_OOPS: "A mistake."
    • Added GAMEPLAY_EMOTE_HERO_05A_OOPS.AUDIOFILE: "VO_HERO_14_Oops_04.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_SORRY: "My regrets."
    • Added GAMEPLAY_EMOTE_HERO_05A_SORRY.AUDIOFILE: "VO_HERO_14_Sorry_07.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_START: "Tremble before the might of the elves!"
    • Added GAMEPLAY_EMOTE_HERO_05A_START.AUDIOFILE: "VO_HERO_14_Start_10.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_THANKS: "Thanks."
    • Added GAMEPLAY_EMOTE_HERO_05A_THANKS.AUDIOFILE: "VO_HERO_14_Thanks_06.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK1: "Hmm..."
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK1.AUDIOFILE: "VO_HERO_14_Thinking1_13.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK2: "Who to shoot..."
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK2.AUDIOFILE: "VO_HERO_14_Thinking2_14.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK3: "What to do..."
    • Added GAMEPLAY_EMOTE_HERO_05A_THINK3.AUDIOFILE: "VO_HERO_14_Thinking3_15.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_THREATEN: "My revenge will be swift!"
    • Added GAMEPLAY_EMOTE_HERO_05A_THREATEN.AUDIOFILE: "VO_HERO_14_Threaten_05.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_TIMER: "Move. Now!"
    • Added GAMEPLAY_EMOTE_HERO_05A_TIMER.AUDIOFILE: "VO_HERO_14_Time_12.wav"
    • Added GAMEPLAY_EMOTE_HERO_05A_WELL_PLAYED: "Well played."
    • Added GAMEPLAY_EMOTE_HERO_05A_WELL_PLAYED.AUDIOFILE: "VO_HERO_14_Well_Played_03.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_CONCEDE: "Checkmate. Well done."
    • Added GAMEPLAY_EMOTE_HERO_08A_CONCEDE.AUDIOFILE: "VO_HERO_12_Concede_08.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_FULL_MINIONS: "I have too many minions!"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_FULL_MINIONS.AUDIOFILE: "VO_HERO_12_ERROR07_42.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_GENERIC: "I cannot do that."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_GENERIC.AUDIOFILE: "VO_HERO_12_ERROR12_47.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_HAND_FULL: "My hand is full!"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_HAND_FULL.AUDIOFILE: "VO_HERO_12_ERROR06_41.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_I_ATTACKED: "I already attacked."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_I_ATTACKED.AUDIOFILE: "VO_HERO_12_ERROR04_39.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_JUST_PLAYED: "Give that minion a turn to get ready."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_JUST_PLAYED.AUDIOFILE: "VO_HERO_12_ERROR05_40.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_MINION_ATTACKED: "That minion already attacked."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_MINION_ATTACKED.AUDIOFILE: "VO_HERO_12_ERROR03_38.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_MANA: "I don't have enough Mana."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_MANA.AUDIOFILE: "VO_HERO_12_ERROR02_37.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_WEAPON: "I need a weapon."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_NEED_WEAPON.AUDIOFILE: "VO_HERO_12_ERROR01_36.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_PLAY: "I can't play that."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_PLAY.AUDIOFILE: "VO_HERO_12_ERROR09_44.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_STEALTH: "I can't target Stealthed minions."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_STEALTH.AUDIOFILE: "VO_HERO_12_ERROR08_43.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TARGET: "That's not a valid target."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TARGET.AUDIOFILE: "VO_HERO_12_ERROR10_45.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TAUNT: "I must attack the minion with Taunt."
    • Added GAMEPLAY_EMOTE_HERO_08A_ERROR_TAUNT.AUDIOFILE: "VO_HERO_12_ERROR11_46.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_GOOD_GAME: "Good game."
    • Added GAMEPLAY_EMOTE_HERO_08A_GOOD_GAME.AUDIOFILE: "VO_HERO_12_GG_16.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_GREETINGS: "Ah. Hello there."
    • Added GAMEPLAY_EMOTE_HERO_08A_GREETINGS.AUDIOFILE: "VO_HERO_12_Greetings_01.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_LOW_CARDS: "I'm almost out of cards."
    • Added GAMEPLAY_EMOTE_HERO_08A_LOW_CARDS.AUDIOFILE: "VO_HERO_12_LowCards_34.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_MIRROR_START: "Oh, they already have."
    • Added GAMEPLAY_EMOTE_HERO_08A_MIRROR_START.AUDIOFILE: "VO_HERO_12_MIRROR_START_11.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_NO_CARDS: "I'm out of cards!"
    • Added GAMEPLAY_EMOTE_HERO_08A_NO_CARDS.AUDIOFILE: "VO_HERO_12_NoCards_35.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_OOPS: "That was folly."
    • Added GAMEPLAY_EMOTE_HERO_08A_OOPS.AUDIOFILE: "VO_HERO_12_Oops_04.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_SORRY: "My sincerest apologies."
    • Added GAMEPLAY_EMOTE_HERO_08A_SORRY.AUDIOFILE: "VO_HERO_12_Sorry_07.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_START: "Let the games begin."
    • Added GAMEPLAY_EMOTE_HERO_08A_START.AUDIOFILE: "VO_HERO_12_Start_10.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_THANKS: "I appreciate that."
    • Added GAMEPLAY_EMOTE_HERO_08A_THANKS.AUDIOFILE: "VO_HERO_12_Thanks_06.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK1: "Hmm..."
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK1.AUDIOFILE: "VO_HERO_12_Thinking1_13.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK2: "Interesting..."
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK2.AUDIOFILE: "VO_HERO_12_Thinking2_14.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK3: "Perhaps..."
    • Added GAMEPLAY_EMOTE_HERO_08A_THINK3.AUDIOFILE: "VO_HERO_12_Thinking3_15.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_THREATEN: "Nothing can stop me. Nothing!"
    • Added GAMEPLAY_EMOTE_HERO_08A_THREATEN.AUDIOFILE: "VO_HERO_12_Threaten_05.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_TIMER: "I must not get complacent!"
    • Added GAMEPLAY_EMOTE_HERO_08A_TIMER.AUDIOFILE: "VO_HERO_12_Time_12.wav"
    • Added GAMEPLAY_EMOTE_HERO_08A_WELL_PLAYED: "Well played."
    • Added GAMEPLAY_EMOTE_HERO_08A_WELL_PLAYED.AUDIOFILE: "VO_HERO_12_Well_Played_03.wav"
    • Added VO_BRM_027h_Emote_Start: "I will have my revenge, Dragon!"
    • Added VO_BRM_027h_Emote_Start.AUDIOFILE: "VO_BRM_027h_Emote_Start"
    • Added VO_TBA01_4__Concede: "*Growl*"
    • Added VO_TBA01_4__Concede.AUDIOFILE: "VO_TBA01_4__Concede"
    • Added VO_TBA01_4__Error_Full_Minions: "*Growl*"
    • Added VO_TBA01_4__Error_Full_Minions.AUDIOFILE: "VO_TBA01_4__Error_Full_Minions"
    • Added VO_TBA01_4__Error_Generic: "*Growl*"
    • Added VO_TBA01_4__Error_Generic.AUDIOFILE: "VO_TBA01_4__Error_Generic"
    • Added VO_TBA01_4__Error_Hand_Full: "*Growl*"
    • Added VO_TBA01_4__Error_Hand_Full.AUDIOFILE: "VO_TBA01_4__Error_Hand_Full"
    • Added VO_TBA01_4__Error_I_Attacked: "*Growl*"
    • Added VO_TBA01_4__Error_I_Attacked.AUDIOFILE: "VO_TBA01_4__Error_I_Attacked"
    • Added VO_TBA01_4__Error_Just_Played: "*Growl*"
    • Added VO_TBA01_4__Error_Just_Played.AUDIOFILE: "VO_TBA01_4__Error_Just_Played"
    • Added VO_TBA01_4__Error_Minion_Attacked: "*Growl*"
    • Added VO_TBA01_4__Error_Minion_Attacked.AUDIOFILE: "VO_TBA01_4__Error_Minion_Attacked"
    • Added VO_TBA01_4__Error_Need_Mana: "*Growl*"
    • Added VO_TBA01_4__Error_Need_Mana.AUDIOFILE: "VO_TBA01_4__Error_Need_Mana"
    • Added VO_TBA01_4__Error_Need_Weapon: "*Growl*"
    • Added VO_TBA01_4__Error_Need_Weapon.AUDIOFILE: "VO_TBA01_4__Error_Need_Weapon"
    • Added VO_TBA01_4__Error_Play: "*Growl*"
    • Added VO_TBA01_4__Error_Play.AUDIOFILE: "VO_TBA01_4__Error_Play"
    • Added VO_TBA01_4__Error_Stealth: "*Growl*"
    • Added VO_TBA01_4__Error_Stealth.AUDIOFILE: "VO_TBA01_4__Error_Stealth"
    • Added VO_TBA01_4__Good_Game: "*Growl*"
    • Added VO_TBA01_4__Good_Game.AUDIOFILE: "VO_TBA01_4__Good_Game"
    • Added VO_TBA01_4__Greetings: "Let the games, Begin!"
    • Added VO_TBA01_4__Greetings.AUDIOFILE: "VO_TBA01_4__Greetings"
    • Added VO_TBA01_4__Low_Cards: "*Growl*"
    • Added VO_TBA01_4__Low_Cards.AUDIOFILE: "VO_TBA01_4__Low_Cards"
    • Added VO_TBA01_4__No_Cards: "*Growl*"
    • Added VO_TBA01_4__No_Cards.AUDIOFILE: "VO_TBA01_4__No_Cards"
    • Added VO_TBA01_4__Oops: "Oops."
    • Added VO_TBA01_4__Oops.AUDIOFILE: "VO_TBA01_4__Oops"
    • Added VO_TBA01_4__Sorry: "Sorry."
    • Added VO_TBA01_4__Sorry.AUDIOFILE: "VO_TBA01_4__Sorry"
    • Added VO_TBA01_4__Start: "I am the master here!"
    • Added VO_TBA01_4__Start.AUDIOFILE: "VO_TBA01_4__Start"
    • Added VO_TBA01_4__Thanks: "Thanks."
    • Added VO_TBA01_4__Thanks.AUDIOFILE: "VO_TBA01_4__Thanks"
    • Added VO_TBA01_4__Threaten: "Behold! The true power of NEFARIAN!"
    • Added VO_TBA01_4__Threaten.AUDIOFILE: "VO_TBA01_4__Threaten"
    • Added VO_TBA01_4__Timer: "*Growl*"
    • Added VO_TBA01_4__Timer.AUDIOFILE: "VO_TBA01_4__Timer"
    • Added VO_TBA01_4__Well_Played: "Well Played."
    • Added VO_TBA01_4__Well_Played.AUDIOFILE: "VO_TBA01_4__Well_Played"

Mais il y aussi HearthPwn qui se lance dans le dataminage et cette fois c'est les portraits des nouveaux héros qui arrivent !

 

Commentaires (13)
OldNick
#1
Franchement si BliBli fait une sorte de partenariat avec les différentes marques de téléphones... C'est de pire en pire, en plus que on peut pas jouer sur Nokia tounge
BliBli devient de plus en plus marketing, après ce n'est que mon avis, puis c'est vrai que rien n'es encore sur wink
Darkounet
#2
Le bras de fer à l'air énorme!
Dolgot
#3
Vu les descriptions des nouveaux serviteurs, j'ai l'impression que blibli s'investit dans le troll smile
Monkey75
#4
le bras de fer, c'est quoi un mode aventure, ou les boss de rochenoires reviennent ! ?
ça a l'air mieux que je ne le pensais
Clemdor
#5
Ouah ça a l'air génial shock
AngelTiger
#6
Nice la nouvelle musique ! shock
Zion
#7
J'adore la nouvelle musique et les illustrations son superbes.
KingSize
#8
yes c'est sympa tout ces ajouts smile
Bumpty
#9
les cartes super bizarre Credit sont pour les credit du jeu.
Les cartes à 0 mana qui donne des trucs OP sont des cartes de dev pour les tests, une bonne partie existait déjà avant, mais on peut pas les utiliser ^^
AguSky
#10
Je trouve ca inadmissible : On paye 10euros le skin d'Aelleria avec son arc légendaire, et là on se retrouve avec un portrait ou elle utilise un vieil arc en bois de darnassus.... Ô VOLEURS !
creeper128
#11
Le dos de carte galaxy est magnifique !
Jayser
#12
Du lourd. WTF le dos de carte?
golgaut
#13
ils savent donner envie blizzard.